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Could there possibly be an implementation of an anchor property for bodies?
Integrating the library in Top/Left anchored engines is a bit of a hassle and needs a lot of unnecessary code ala:
pos.x = x - bounds.width/2;
I know it would 'break' centered polygons, but if the anchors are 0.5 by default, it would be up to the implementer to make it work correctly.
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enhancementNew feature or requestNew feature or request