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Bump version to 0.4.1
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Assets/Scenes/MainScene.unity

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@@ -98,7 +98,7 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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m_UseShadowmask: 0
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--- !u!196 &4
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NavMeshSettings:
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serializedVersion: 2
@@ -5649,7 +5649,7 @@ PrefabInstance:
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- target: {fileID: 2746333758174583497, guid: 7e33cda9a5d8c3e478c6888db2b484ea,
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type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -0.000030517578
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value: -0.000038146973
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objectReference: {fileID: 0}
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- target: {fileID: 2746333758174583497, guid: 7e33cda9a5d8c3e478c6888db2b484ea,
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type: 3}
@@ -5789,7 +5789,7 @@ PrefabInstance:
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- target: {fileID: 2746333759616755060, guid: 7e33cda9a5d8c3e478c6888db2b484ea,
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type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -0.000015258789
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value: 0.000045776367
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objectReference: {fileID: 0}
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- target: {fileID: 2746333759616755060, guid: 7e33cda9a5d8c3e478c6888db2b484ea,
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type: 3}

ProjectSettings/ProjectSettings.asset

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@@ -121,7 +121,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 0.4.0
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bundleVersion: 0.4.1
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0

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