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An advanced Mode 7 engine for Clickteam Fusion!
Report Bug | Documentation | Examples and Demos

📚 Table of contents

🦊 About

Tails7 is a Mode7-style engine for Clickteam Fusion. You can use it to create pseudo "3D" games. It does not use additional extensions and works by reversing calculations from the shader.

  • The engine is designed to handle multiple modes as it needs to map the object, scale, display on the screen and more.
  • Very easy to use and has many ✨special examples✨.

Features of Tails7:

  • Free, fully open source code under the MIT License
  • Designed for modularity and modern computers
  • Easy porting for other Runtimes such as Android, iOS, Mac

ℹ️ The documentation has been moved to website and updated whenever necessary.

ℹ️ I apologize for any errors and typos and please report them to me!

💝 I would like to sincerely thank them because the project would not work out:

  • Sketchy / MuddyMole
  • Linky
  • Glace Sue
  • Clickteam
  • KYwoo

📝 Requirements

This project requires the following:

  • Clickteam Fusion 2.5 (Build 296.8 or later): Link or Link for Steam version
  • Clickteam Fusion 2.5+ DLC: Link or Link for Steam version
  • FSP / Foxioo Shader Pack: Link
  • Hardware that meets the minimum requirements with Clickteam Fusion.
  • Device that supports Direct3D9 or Direct3D11 shaders.

💿 Installation

  1. Press Code -> Download ZIP.

Installation: 1

  1. Choose the folder where you want to download the entire zip file.

Installation: 2

  1. Open the folder where the Tails7 zip file is located.

Installation: 3

  1. Extract the Tails7 zip file.

Installation: 4

  1. In your browser, now go to the GitHub page of the FSP package *(If you have FSP installed, skip to point 9).

Installation: 5

  1. Also click Code -> Download ZIP to download the shader pack that is needed for Tails7.

Installation: 6

  1. In Clickteam Fusion, go to Tools -> Windows Explorer, a window should open showing where Fusion is installed.

Installation: 7

  1. Move the Foxioo Shader Pack folder from the zip subfolder to the Effects folder where Fusion is installed and restart Fusion.

Installation: 8

  1. Return to the folder where you downloaded the project and open Tails7.mfa.

Installation: 9

  1. When Tails7.mfa opens in Fusion, run the Runtime.

Installation: 10

  1. Congratulations! You have successfully installed the engine and can start working on your project/game!

Installation: 11

❗ Reports And Ideas

🔴 Issue topic:

Please report here, they will be checked on an ongoing basis and attempts will be made to fix them.

(These bugs will be recorded in the notebook Bug Tracker.xlsx)

🟢 Ideas topic:

Also report here, however, with the topic remember to add the appropriate tag!

📑 License

The whole thing is based on MIT License

  • ✅ You can modify the code and distribute it as you like.
  • ⚠️ However, you must specify me (Foxioo) in the credits and people who are in special thanks!

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Powerful Mode 7 engine for Clickteam Fusion

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