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Releases: codex128/ShaderWizard

v0.2

13 Feb 17:06

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Changes:

  • change: export button size
  • add: export notification
  • fixed: removed specular AA reference from PBR fragment template
  • fixed: typo in normals calculation in the custom template vertex shader
  • add: support for modern glsl syntax
  • fixed: matrix uniforms in custom vertex shader if instancing is not enabled
  • add: filter template
  • fixed: filter template not importing glslcompat

v0.1

02 Feb 00:45

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New Features:

  • PBR Template: creates shaders based off PBRLighting.
  • Alpha Discard option for custom template.

Bug Fixes:

  • Fixed shared export folder option: matdef contained incorrect paths to shaders.

v0.0

01 Feb 21:00
429c442

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First release, there may be bugs. This requires Java 17 or higher to run.

There are no instructions yet, but it shouldn't be too difficult to pick up. For starters, enable "create shared folder" in the export section and hit export. The app will create a new folder in your home folder called "Shaders" containing all the new shader files.