A First-Person Controller for Unity.
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Updated
Jan 23, 2025 - C#
A First-Person Controller for Unity.
A controller for 3D characters. Can be used for first person or third person as well as NPCs.
A simple first person controller using Unity's new input system & build-in CharacterController.
A very very basic first person controller and character for Unity using the new Input System
A controller with multiple functionalities and parameterization to make it easy to start new games
A simple and extensible first person controller.
First Person Controller used in the game "...De Miedo" by Leafsoft Games. Adapted from Q_Move by Btan2.
A RigidBody3D based first person character controller addon for Godot
The game was developed using c# using concepts of arrays to store information, if and else statements to form logic based interactions
Minimalist Camera3D script with realistic camera shake and interpolated rotation.
Dieses Repository wurde für die Verwaltung des First-Person-Spielers erstellt \ This repository is created for first-person player management \
🧍🏼 First-Person 3d Character controller developed with three.js.
A basic first-person controller for the OGRE 3D rendering engine.
First-person player controller made in C# for the Unity game engine
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