A RigidBody3D based first person character controller addon for Godot
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Updated
Dec 2, 2025 - GDScript
A RigidBody3D based first person character controller addon for Godot
Slightly unorthodox way to build a RigidBody3D based character controller in Godot 4.4, based on having 2 rigidbodies with 2 different mateirals PinJoint3D'd together. This isn't the most optimal aproach specially for many characters in scene, but it allows for different simplified body part frictions.
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